Class: TextButton

TextButton

A button with a label.

new TextButton(label, func)

Creates a new TextButton.
Parameters:
Name Type Description
label string The label to be displayed on the button.
func function The function to be called when the button is pressed.
Properties:
Name Type Description
label TextBox A TextBox used as the button's label.
lableColor string The text color of the label in its initial state.
labelUpColor string The text color of the label when the mouse is hovering over it.
labelDownColor string The text color of the label when the button is pressed.
Source:
  • brine-dev.js, line 3065

Extends

Methods

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine-dev.js, line 1568

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • brine.js, line 1516

addAnimation(name, first, length)

Adds a new animation that is a range of frames in the sprite's spritesheet.
Parameters:
Name Type Description
name string The name of the animation.
first number The first frame of the animation.
length number The length of the animation
Inherited From:
Source:
  • Sprite.js, line 327

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine-dev.js, line 1587

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • brine.js, line 1535

addAnimations(names, lengths)

Automatically associates frames with animations
Parameters:
Name Type Description
names Array<string> An array of the names of the animations.
lengths Array<number> An array of the lengths of each animation.
Inherited From:
Source:
  • Sprite.js, line 346

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine-dev.js, line 1432

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • brine.js, line 1383

addChild(child)

Adds the given sprite as a child of this one.
Parameters:
Name Type Description
child Sprite The sprite to make a child.
Inherited From:
Source:
  • Sprite.js, line 191

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine-dev.js, line 1601

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • brine.js, line 1549

animate(delta)

Increments the sprite's frame according to the specified frameRate
Parameters:
Name Type Description
delta number Time since the last update.
Inherited From:
Source:
  • Sprite.js, line 360

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine-dev.js, line 2706

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine.js, line 2599

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • GUI.js, line 175

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine-dev.js, line 2706

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine.js, line 2599

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • GUI.js, line 175

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine-dev.js, line 2706

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine.js, line 2599

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • GUI.js, line 175

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine-dev.js, line 2706

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine.js, line 2599

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • GUI.js, line 175

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine-dev.js, line 2706

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine.js, line 2599

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • GUI.js, line 175

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine-dev.js, line 2706

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine.js, line 2599

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • GUI.js, line 175

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine-dev.js, line 2706

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine.js, line 2599

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • GUI.js, line 175

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine-dev.js, line 2706

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine.js, line 2599

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • GUI.js, line 175

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine-dev.js, line 2706

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • brine.js, line 2599

blur()

Internal engine function. Sets the element as blurred.
Inherited From:
Source:
  • GUI.js, line 175

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine-dev.js, line 1496

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • brine.js, line 1444

drawChildren(ctx)

Calls transform, draw, and unTransform on the sprites children.
Parameters:
Name Type Description
ctx Object
Inherited From:
Source:
  • Sprite.js, line 255

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine-dev.js, line 2698

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine.js, line 2591

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • GUI.js, line 167

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine-dev.js, line 2698

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine.js, line 2591

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • GUI.js, line 167

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine-dev.js, line 2698

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine.js, line 2591

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • GUI.js, line 167

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine-dev.js, line 2698

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine.js, line 2591

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • GUI.js, line 167

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine-dev.js, line 2698

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine.js, line 2591

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • GUI.js, line 167

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine-dev.js, line 2698

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine.js, line 2591

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • GUI.js, line 167

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine-dev.js, line 2698

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine.js, line 2591

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • GUI.js, line 167

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine-dev.js, line 2698

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine.js, line 2591

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • GUI.js, line 167

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine-dev.js, line 2698

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • brine.js, line 2591

focus()

Internal engine function. Sets the element as focused.
Inherited From:
Source:
  • GUI.js, line 167

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1629
Returns:
The world x scale.
Type
number

getscaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1577
Returns:
The world x scale.
Type
number

getScaleX() → {number}

Returns the x scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 388
Returns:
The world x scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine-dev.js, line 1641
Returns:
The world y scale.
Type
number

getscaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • brine.js, line 1589
Returns:
The world y scale.
Type
number

getScaleY() → {number}

Returns the y scale relative to the sprite's parent's scale.
Inherited From:
Source:
  • Sprite.js, line 400
Returns:
The world y scale.
Type
number

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine-dev.js, line 1653
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • brine.js, line 1601
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldMatrix() → {mat4}

Returns a transformation matrix for the sprite's transformation in world space.
Inherited From:
Source:
  • Sprite.js, line 412
Returns:
Transformation matrix giving this sprite's position in world space.
Type
mat4

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine-dev.js, line 1671
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • brine.js, line 1618
Returns:
The position vector as an array of length 3.
Type
Array

getWorldPos() → {Array}

Returns the sprite's position in world space.
Inherited From:
Source:
  • Sprite.js, line 430
Returns:
The position vector as an array of length 3.
Type
Array

init()

This function is needed to prevent sprites from sharing the same property references.
Inherited From:
Deprecated:
  • Use Sprite.call(this) instead.
    Source:
    • brine-dev.js, line 1420

    init()

    This function is needed to prevent sprites from sharing the same property references.
    Inherited From:
    Deprecated:
    • Use Sprite.call(this) instead.
      Source:
      • brine.js, line 1371

      init()

      This function is needed to prevent sprites from sharing the same property references.
      Inherited From:
      Deprecated:
      • Use Sprite.call(this) instead.
        Source:
        • Sprite.js, line 179

        init()

        This function is needed to prevent sprites from sharing the same property references.
        Inherited From:
        Deprecated:
        • Use Sprite.call(this) instead.
          Source:
          • brine-dev.js, line 1420

          init()

          This function is needed to prevent sprites from sharing the same property references.
          Inherited From:
          Deprecated:
          • Use Sprite.call(this) instead.
            Source:
            • brine.js, line 1371

            init()

            This function is needed to prevent sprites from sharing the same property references.
            Inherited From:
            Deprecated:
            • Use Sprite.call(this) instead.
              Source:
              • Sprite.js, line 179

              init()

              This function is needed to prevent sprites from sharing the same property references.
              Inherited From:
              Deprecated:
              • Use Sprite.call(this) instead.
                Source:
                • brine-dev.js, line 1420

                init()

                This function is needed to prevent sprites from sharing the same property references.
                Inherited From:
                Deprecated:
                • Use Sprite.call(this) instead.
                  Source:
                  • brine.js, line 1371

                  init()

                  This function is needed to prevent sprites from sharing the same property references.
                  Inherited From:
                  Deprecated:
                  • Use Sprite.call(this) instead.
                    Source:
                    • Sprite.js, line 179

                    init()

                    This function is needed to prevent sprites from sharing the same property references.
                    Inherited From:
                    Deprecated:
                    • Use Sprite.call(this) instead.
                      Source:
                      • brine-dev.js, line 1420

                      init()

                      This function is needed to prevent sprites from sharing the same property references.
                      Inherited From:
                      Deprecated:
                      • Use Sprite.call(this) instead.
                        Source:
                        • brine.js, line 1371

                        init()

                        This function is needed to prevent sprites from sharing the same property references.
                        Inherited From:
                        Deprecated:
                        • Use Sprite.call(this) instead.
                          Source:
                          • Sprite.js, line 179

                          init()

                          This function is needed to prevent sprites from sharing the same property references.
                          Inherited From:
                          Deprecated:
                          • Use Sprite.call(this) instead.
                            Source:
                            • brine-dev.js, line 1420

                            init()

                            This function is needed to prevent sprites from sharing the same property references.
                            Inherited From:
                            Deprecated:
                            • Use Sprite.call(this) instead.
                              Source:
                              • brine.js, line 1371

                              init()

                              This function is needed to prevent sprites from sharing the same property references.
                              Inherited From:
                              Deprecated:
                              • Use Sprite.call(this) instead.
                                Source:
                                • Sprite.js, line 179

                                init()

                                This function is needed to prevent sprites from sharing the same property references.
                                Inherited From:
                                Deprecated:
                                • Use Sprite.call(this) instead.
                                  Source:
                                  • brine-dev.js, line 1420

                                  init()

                                  This function is needed to prevent sprites from sharing the same property references.
                                  Inherited From:
                                  Deprecated:
                                  • Use Sprite.call(this) instead.
                                    Source:
                                    • brine.js, line 1371

                                    init()

                                    This function is needed to prevent sprites from sharing the same property references.
                                    Inherited From:
                                    Deprecated:
                                    • Use Sprite.call(this) instead.
                                      Source:
                                      • Sprite.js, line 179

                                      init()

                                      This function is needed to prevent sprites from sharing the same property references.
                                      Inherited From:
                                      Deprecated:
                                      • Use Sprite.call(this) instead.
                                        Source:
                                        • brine-dev.js, line 1420

                                        init()

                                        This function is needed to prevent sprites from sharing the same property references.
                                        Inherited From:
                                        Deprecated:
                                        • Use Sprite.call(this) instead.
                                          Source:
                                          • brine.js, line 1371

                                          init()

                                          This function is needed to prevent sprites from sharing the same property references.
                                          Inherited From:
                                          Deprecated:
                                          • Use Sprite.call(this) instead.
                                            Source:
                                            • Sprite.js, line 179

                                            init()

                                            This function is needed to prevent sprites from sharing the same property references.
                                            Inherited From:
                                            Deprecated:
                                            • Use Sprite.call(this) instead.
                                              Source:
                                              • brine-dev.js, line 1420

                                              init()

                                              This function is needed to prevent sprites from sharing the same property references.
                                              Inherited From:
                                              Deprecated:
                                              • Use Sprite.call(this) instead.
                                                Source:
                                                • brine.js, line 1371

                                                init()

                                                This function is needed to prevent sprites from sharing the same property references.
                                                Inherited From:
                                                Deprecated:
                                                • Use Sprite.call(this) instead.
                                                  Source:
                                                  • Sprite.js, line 179

                                                  init()

                                                  This function is needed to prevent sprites from sharing the same property references.
                                                  Inherited From:
                                                  Deprecated:
                                                  • Use Sprite.call(this) instead.
                                                    Source:
                                                    • brine-dev.js, line 1420

                                                    init()

                                                    This function is needed to prevent sprites from sharing the same property references.
                                                    Inherited From:
                                                    Deprecated:
                                                    • Use Sprite.call(this) instead.
                                                      Source:
                                                      • brine.js, line 1371

                                                      init()

                                                      This function is needed to prevent sprites from sharing the same property references.
                                                      Inherited From:
                                                      Deprecated:
                                                      • Use Sprite.call(this) instead.
                                                        Source:
                                                        • Sprite.js, line 179

                                                        init()

                                                        This function is needed to prevent sprites from sharing the same property references.
                                                        Inherited From:
                                                        Deprecated:
                                                        • Use Sprite.call(this) instead.
                                                          Source:
                                                          • brine-dev.js, line 1420

                                                          init()

                                                          This function is needed to prevent sprites from sharing the same property references.
                                                          Inherited From:
                                                          Deprecated:
                                                          • Use Sprite.call(this) instead.
                                                            Source:
                                                            • brine.js, line 1371

                                                            init()

                                                            This function is needed to prevent sprites from sharing the same property references.
                                                            Inherited From:
                                                            Deprecated:
                                                            • Use Sprite.call(this) instead.
                                                              Source:
                                                              • Sprite.js, line 179

                                                              init()

                                                              This function is needed to prevent sprites from sharing the same property references.
                                                              Inherited From:
                                                              Deprecated:
                                                              • Use Sprite.call(this) instead.
                                                                Source:
                                                                • brine-dev.js, line 1420

                                                                init()

                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                Inherited From:
                                                                Deprecated:
                                                                • Use Sprite.call(this) instead.
                                                                  Source:
                                                                  • brine.js, line 1371

                                                                  init()

                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                  Inherited From:
                                                                  Deprecated:
                                                                  • Use Sprite.call(this) instead.
                                                                    Source:
                                                                    • Sprite.js, line 179

                                                                    init()

                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                    Inherited From:
                                                                    Deprecated:
                                                                    • Use Sprite.call(this) instead.
                                                                      Source:
                                                                      • brine-dev.js, line 1420

                                                                      init()

                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                      Inherited From:
                                                                      Deprecated:
                                                                      • Use Sprite.call(this) instead.
                                                                        Source:
                                                                        • brine.js, line 1371

                                                                        init()

                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                        Inherited From:
                                                                        Deprecated:
                                                                        • Use Sprite.call(this) instead.
                                                                          Source:
                                                                          • Sprite.js, line 179

                                                                          init()

                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                          Inherited From:
                                                                          Deprecated:
                                                                          • Use Sprite.call(this) instead.
                                                                            Source:
                                                                            • brine-dev.js, line 1420

                                                                            init()

                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                            Inherited From:
                                                                            Deprecated:
                                                                            • Use Sprite.call(this) instead.
                                                                              Source:
                                                                              • brine.js, line 1371

                                                                              init()

                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                              Inherited From:
                                                                              Deprecated:
                                                                              • Use Sprite.call(this) instead.
                                                                                Source:
                                                                                • Sprite.js, line 179

                                                                                init()

                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                Inherited From:
                                                                                Deprecated:
                                                                                • Use Sprite.call(this) instead.
                                                                                  Source:
                                                                                  • brine-dev.js, line 1420

                                                                                  init()

                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                  Inherited From:
                                                                                  Deprecated:
                                                                                  • Use Sprite.call(this) instead.
                                                                                    Source:
                                                                                    • brine.js, line 1371

                                                                                    init()

                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                    Inherited From:
                                                                                    Deprecated:
                                                                                    • Use Sprite.call(this) instead.
                                                                                      Source:
                                                                                      • Sprite.js, line 179

                                                                                      init()

                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                      Inherited From:
                                                                                      Deprecated:
                                                                                      • Use Sprite.call(this) instead.
                                                                                        Source:
                                                                                        • brine-dev.js, line 1420

                                                                                        init()

                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                        Inherited From:
                                                                                        Deprecated:
                                                                                        • Use Sprite.call(this) instead.
                                                                                          Source:
                                                                                          • brine.js, line 1371

                                                                                          init()

                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                          Inherited From:
                                                                                          Deprecated:
                                                                                          • Use Sprite.call(this) instead.
                                                                                            Source:
                                                                                            • Sprite.js, line 179

                                                                                            init()

                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                            Inherited From:
                                                                                            Deprecated:
                                                                                            • Use Sprite.call(this) instead.
                                                                                              Source:
                                                                                              • brine-dev.js, line 1420

                                                                                              init()

                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                              Inherited From:
                                                                                              Deprecated:
                                                                                              • Use Sprite.call(this) instead.
                                                                                                Source:
                                                                                                • brine.js, line 1371

                                                                                                init()

                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                Inherited From:
                                                                                                Deprecated:
                                                                                                • Use Sprite.call(this) instead.
                                                                                                  Source:
                                                                                                  • Sprite.js, line 179

                                                                                                  init()

                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                  Inherited From:
                                                                                                  Deprecated:
                                                                                                  • Use Sprite.call(this) instead.
                                                                                                    Source:
                                                                                                    • brine-dev.js, line 1420

                                                                                                    init()

                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                    Inherited From:
                                                                                                    Deprecated:
                                                                                                    • Use Sprite.call(this) instead.
                                                                                                      Source:
                                                                                                      • brine.js, line 1371

                                                                                                      init()

                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                      Inherited From:
                                                                                                      Deprecated:
                                                                                                      • Use Sprite.call(this) instead.
                                                                                                        Source:
                                                                                                        • Sprite.js, line 179

                                                                                                        init()

                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                        Inherited From:
                                                                                                        Deprecated:
                                                                                                        • Use Sprite.call(this) instead.
                                                                                                          Source:
                                                                                                          • brine-dev.js, line 1420

                                                                                                          init()

                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                          Inherited From:
                                                                                                          Deprecated:
                                                                                                          • Use Sprite.call(this) instead.
                                                                                                            Source:
                                                                                                            • brine.js, line 1371

                                                                                                            init()

                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                            Inherited From:
                                                                                                            Deprecated:
                                                                                                            • Use Sprite.call(this) instead.
                                                                                                              Source:
                                                                                                              • Sprite.js, line 179

                                                                                                              init()

                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                              Inherited From:
                                                                                                              Deprecated:
                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                Source:
                                                                                                                • brine-dev.js, line 1420

                                                                                                                init()

                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                Inherited From:
                                                                                                                Deprecated:
                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                  Source:
                                                                                                                  • brine.js, line 1371

                                                                                                                  init()

                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                  Inherited From:
                                                                                                                  Deprecated:
                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                    Source:
                                                                                                                    • Sprite.js, line 179

                                                                                                                    init()

                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                    Inherited From:
                                                                                                                    Deprecated:
                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                      Source:
                                                                                                                      • brine-dev.js, line 1420

                                                                                                                      init()

                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                      Inherited From:
                                                                                                                      Deprecated:
                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                        Source:
                                                                                                                        • brine.js, line 1371

                                                                                                                        init()

                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                        Inherited From:
                                                                                                                        Deprecated:
                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                          Source:
                                                                                                                          • Sprite.js, line 179

                                                                                                                          init()

                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                          Inherited From:
                                                                                                                          Deprecated:
                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                            Source:
                                                                                                                            • brine-dev.js, line 1420

                                                                                                                            init()

                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                            Inherited From:
                                                                                                                            Deprecated:
                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                              Source:
                                                                                                                              • brine.js, line 1371

                                                                                                                              init()

                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                              Inherited From:
                                                                                                                              Deprecated:
                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                Source:
                                                                                                                                • Sprite.js, line 179

                                                                                                                                init()

                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                Inherited From:
                                                                                                                                Deprecated:
                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                  Source:
                                                                                                                                  • brine-dev.js, line 1420

                                                                                                                                  init()

                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                  Inherited From:
                                                                                                                                  Deprecated:
                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                    Source:
                                                                                                                                    • brine.js, line 1371

                                                                                                                                    init()

                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                    Inherited From:
                                                                                                                                    Deprecated:
                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                      Source:
                                                                                                                                      • Sprite.js, line 179

                                                                                                                                      init()

                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                      Inherited From:
                                                                                                                                      Deprecated:
                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                        Source:
                                                                                                                                        • brine-dev.js, line 1420

                                                                                                                                        init()

                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                        Inherited From:
                                                                                                                                        Deprecated:
                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                          Source:
                                                                                                                                          • brine.js, line 1371

                                                                                                                                          init()

                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                          Inherited From:
                                                                                                                                          Deprecated:
                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                            Source:
                                                                                                                                            • Sprite.js, line 179

                                                                                                                                            init()

                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                            Inherited From:
                                                                                                                                            Deprecated:
                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                              Source:
                                                                                                                                              • brine-dev.js, line 1420

                                                                                                                                              init()

                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                              Inherited From:
                                                                                                                                              Deprecated:
                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                Source:
                                                                                                                                                • brine.js, line 1371

                                                                                                                                                init()

                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                Inherited From:
                                                                                                                                                Deprecated:
                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                  Source:
                                                                                                                                                  • Sprite.js, line 179

                                                                                                                                                  init()

                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                  Inherited From:
                                                                                                                                                  Deprecated:
                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                    Source:
                                                                                                                                                    • brine-dev.js, line 1420

                                                                                                                                                    init()

                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                    Inherited From:
                                                                                                                                                    Deprecated:
                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                      Source:
                                                                                                                                                      • brine.js, line 1371

                                                                                                                                                      init()

                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                      Inherited From:
                                                                                                                                                      Deprecated:
                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                        Source:
                                                                                                                                                        • Sprite.js, line 179

                                                                                                                                                        init()

                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                        Inherited From:
                                                                                                                                                        Deprecated:
                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                          Source:
                                                                                                                                                          • brine-dev.js, line 1420

                                                                                                                                                          init()

                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                          Inherited From:
                                                                                                                                                          Deprecated:
                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                            Source:
                                                                                                                                                            • brine.js, line 1371

                                                                                                                                                            init()

                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                            Inherited From:
                                                                                                                                                            Deprecated:
                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                              Source:
                                                                                                                                                              • Sprite.js, line 179

                                                                                                                                                              init()

                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                              Inherited From:
                                                                                                                                                              Deprecated:
                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                Source:
                                                                                                                                                                • brine-dev.js, line 1420

                                                                                                                                                                init()

                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                Inherited From:
                                                                                                                                                                Deprecated:
                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                  Source:
                                                                                                                                                                  • brine.js, line 1371

                                                                                                                                                                  init()

                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                  Inherited From:
                                                                                                                                                                  Deprecated:
                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 179

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1684
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    localToWorld(x, y) → {Array}

                                                                                                                                                                    Returns the world position of a local point.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate within the sprite.
                                                                                                                                                                    y number The y coordinate within the sprite.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 445
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1751

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1651

                                                                                                                                                                    remove()

                                                                                                                                                                    Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 520

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1577

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1525

                                                                                                                                                                    removeAnimation(name)

                                                                                                                                                                    Removes an animation.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 336

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1443

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1394

                                                                                                                                                                    removeChild(child)

                                                                                                                                                                    Removes the given child from this sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to be removed.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 202

                                                                                                                                                                    setLabelColors(normal, down, up)

                                                                                                                                                                    Sets the label colors for the different button states.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    normal Object Neutral button color.
                                                                                                                                                                    down Object Press button color.
                                                                                                                                                                    up Object Hovered button color.
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 3092

                                                                                                                                                                    setLabelColors(normal, down, up)

                                                                                                                                                                    Sets the label colors for the different button states.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    normal Object Neutral button color.
                                                                                                                                                                    down Object Press button color.
                                                                                                                                                                    up Object Hovered button color.
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2973

                                                                                                                                                                    setLabelColors(normal, down, up)

                                                                                                                                                                    Sets the label colors for the different button states.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    normal Object Neutral button color.
                                                                                                                                                                    down Object Press button color.
                                                                                                                                                                    up Object Hovered button color.
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 627

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1452

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1403

                                                                                                                                                                    transform(ctx)

                                                                                                                                                                    Called before drawing to apply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Drawing Context
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 211

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1517

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1465

                                                                                                                                                                    unTransform(ctx)

                                                                                                                                                                    Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 276

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1548

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1496

                                                                                                                                                                    updateChildren(delta)

                                                                                                                                                                    Calls update on the sprite's children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 307

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1695
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1640
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    worldToLocal(x, y) → {Array}

                                                                                                                                                                    Returns the given world position as a point within the sprite.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    x number The x coordinate in world space.
                                                                                                                                                                    y number The y coordinate in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 458
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    TextButton

                                                                                                                                                                    A button with a label.

                                                                                                                                                                    new TextButton(label, func)

                                                                                                                                                                    Creates a new TextButton.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    label string The label to be displayed on the button.
                                                                                                                                                                    func function The function to be called when the button is pressed.
                                                                                                                                                                    Properties:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    label TextBox A TextBox used as the button's label.
                                                                                                                                                                    lableColor string The text color of the label in its initial state.
                                                                                                                                                                    labelUpColor string The text color of the label when the mouse is hovering over it.
                                                                                                                                                                    labelDownColor string The text color of the label when the button is pressed.
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2947

                                                                                                                                                                    Extends

                                                                                                                                                                    Methods

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1568

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1516

                                                                                                                                                                    addAnimation(name, first, length)

                                                                                                                                                                    Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    name string The name of the animation.
                                                                                                                                                                    first number The first frame of the animation.
                                                                                                                                                                    length number The length of the animation
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 327

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1587

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1535

                                                                                                                                                                    addAnimations(names, lengths)

                                                                                                                                                                    Automatically associates frames with animations
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    names Array<string> An array of the names of the animations.
                                                                                                                                                                    lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 346

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1432

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1383

                                                                                                                                                                    addChild(child)

                                                                                                                                                                    Adds the given sprite as a child of this one.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    child Sprite The sprite to make a child.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 191

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1601

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1549

                                                                                                                                                                    animate(delta)

                                                                                                                                                                    Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    delta number Time since the last update.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 360

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2706

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2599

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 175

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2706

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2599

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 175

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2706

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2599

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 175

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2706

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2599

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 175

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2706

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2599

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 175

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2706

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2599

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 175

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2706

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2599

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 175

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2706

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2599

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 175

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2706

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2599

                                                                                                                                                                    blur()

                                                                                                                                                                    Internal engine function. Sets the element as blurred.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 175

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1496

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1444

                                                                                                                                                                    drawChildren(ctx)

                                                                                                                                                                    Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                    Parameters:
                                                                                                                                                                    Name Type Description
                                                                                                                                                                    ctx Object
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 255

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2698

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2591

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 167

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2698

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2591

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 167

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2698

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2591

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 167

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2698

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2591

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 167

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2698

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2591

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 167

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2698

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2591

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 167

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2698

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2591

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 167

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2698

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2591

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 167

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 2698

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 2591

                                                                                                                                                                    focus()

                                                                                                                                                                    Internal engine function. Sets the element as focused.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • GUI.js, line 167

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1629
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1577
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleX() → {number}

                                                                                                                                                                    Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 388
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world x scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1641
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getscaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1589
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getScaleY() → {number}

                                                                                                                                                                    Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 400
                                                                                                                                                                    Returns:
                                                                                                                                                                    The world y scale.
                                                                                                                                                                    Type
                                                                                                                                                                    number

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1653
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1601
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldMatrix() → {mat4}

                                                                                                                                                                    Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 412
                                                                                                                                                                    Returns:
                                                                                                                                                                    Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                    Type
                                                                                                                                                                    mat4

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine-dev.js, line 1671
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • brine.js, line 1618
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    getWorldPos() → {Array}

                                                                                                                                                                    Returns the sprite's position in world space.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Source:
                                                                                                                                                                    • Sprite.js, line 430
                                                                                                                                                                    Returns:
                                                                                                                                                                    The position vector as an array of length 3.
                                                                                                                                                                    Type
                                                                                                                                                                    Array

                                                                                                                                                                    init()

                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                    Inherited From:
                                                                                                                                                                    Deprecated:
                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                      Source:
                                                                                                                                                                      • brine-dev.js, line 1420

                                                                                                                                                                      init()

                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                      Inherited From:
                                                                                                                                                                      Deprecated:
                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                        Source:
                                                                                                                                                                        • brine.js, line 1371

                                                                                                                                                                        init()

                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                        Inherited From:
                                                                                                                                                                        Deprecated:
                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                          Source:
                                                                                                                                                                          • Sprite.js, line 179

                                                                                                                                                                          init()

                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                          Inherited From:
                                                                                                                                                                          Deprecated:
                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                            Source:
                                                                                                                                                                            • brine-dev.js, line 1420

                                                                                                                                                                            init()

                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                            Inherited From:
                                                                                                                                                                            Deprecated:
                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                              Source:
                                                                                                                                                                              • brine.js, line 1371

                                                                                                                                                                              init()

                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                              Inherited From:
                                                                                                                                                                              Deprecated:
                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                Source:
                                                                                                                                                                                • Sprite.js, line 179

                                                                                                                                                                                init()

                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                Inherited From:
                                                                                                                                                                                Deprecated:
                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                  Source:
                                                                                                                                                                                  • brine-dev.js, line 1420

                                                                                                                                                                                  init()

                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                    Source:
                                                                                                                                                                                    • brine.js, line 1371

                                                                                                                                                                                    init()

                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                      Source:
                                                                                                                                                                                      • Sprite.js, line 179

                                                                                                                                                                                      init()

                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                        Source:
                                                                                                                                                                                        • brine-dev.js, line 1420

                                                                                                                                                                                        init()

                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                          Source:
                                                                                                                                                                                          • brine.js, line 1371

                                                                                                                                                                                          init()

                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                            Source:
                                                                                                                                                                                            • Sprite.js, line 179

                                                                                                                                                                                            init()

                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                              Source:
                                                                                                                                                                                              • brine-dev.js, line 1420

                                                                                                                                                                                              init()

                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                Source:
                                                                                                                                                                                                • brine.js, line 1371

                                                                                                                                                                                                init()

                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                  Source:
                                                                                                                                                                                                  • Sprite.js, line 179

                                                                                                                                                                                                  init()

                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                    Source:
                                                                                                                                                                                                    • brine-dev.js, line 1420

                                                                                                                                                                                                    init()

                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                      Source:
                                                                                                                                                                                                      • brine.js, line 1371

                                                                                                                                                                                                      init()

                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                        Source:
                                                                                                                                                                                                        • Sprite.js, line 179

                                                                                                                                                                                                        init()

                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                          Source:
                                                                                                                                                                                                          • brine-dev.js, line 1420

                                                                                                                                                                                                          init()

                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                            Source:
                                                                                                                                                                                                            • brine.js, line 1371

                                                                                                                                                                                                            init()

                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                              Source:
                                                                                                                                                                                                              • Sprite.js, line 179

                                                                                                                                                                                                              init()

                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                • brine-dev.js, line 1420

                                                                                                                                                                                                                init()

                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                  • brine.js, line 1371

                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                    • Sprite.js, line 179

                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                      • brine-dev.js, line 1420

                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                        • brine.js, line 1371

                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                          • Sprite.js, line 179

                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                            • brine-dev.js, line 1420

                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                              • brine.js, line 1371

                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                • Sprite.js, line 179

                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                  • brine-dev.js, line 1420

                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                    • brine.js, line 1371

                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                      • Sprite.js, line 179

                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                        • brine-dev.js, line 1420

                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                          • brine.js, line 1371

                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                            • Sprite.js, line 179

                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                              • brine-dev.js, line 1420

                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                • brine.js, line 1371

                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                  • Sprite.js, line 179

                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                    • brine-dev.js, line 1420

                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                      • brine.js, line 1371

                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                        • Sprite.js, line 179

                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                          • brine-dev.js, line 1420

                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                            • brine.js, line 1371

                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                              • Sprite.js, line 179

                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                  • brine.js, line 1371

                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                    • Sprite.js, line 179

                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                      • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                        • brine.js, line 1371

                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                          • Sprite.js, line 179

                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                            • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                              • brine.js, line 1371

                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                • Sprite.js, line 179

                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                  • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                    • brine.js, line 1371

                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                      • Sprite.js, line 179

                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                          • brine.js, line 1371

                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                            • Sprite.js, line 179

                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                              • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                • brine.js, line 1371

                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                  • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                    • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                      • brine.js, line 1371

                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                        • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                                          • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                                            • brine.js, line 1371

                                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                                              • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                                • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                                  • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                                    • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                        • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                                                          • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                                                            • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                                                              • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                                                • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                                                  • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                                                    • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                      remove()

                                                                                                                                                                                                                                                                                                                                      Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                      removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                      Removes an animation.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                      removeChild(child)

                                                                                                                                                                                                                                                                                                                                      Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                      setLabelColors(normal, down, up)

                                                                                                                                                                                                                                                                                                                                      Sets the label colors for the different button states.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      normal Object Neutral button color.
                                                                                                                                                                                                                                                                                                                                      down Object Press button color.
                                                                                                                                                                                                                                                                                                                                      up Object Hovered button color.
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 3092

                                                                                                                                                                                                                                                                                                                                      setLabelColors(normal, down, up)

                                                                                                                                                                                                                                                                                                                                      Sets the label colors for the different button states.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      normal Object Neutral button color.
                                                                                                                                                                                                                                                                                                                                      down Object Press button color.
                                                                                                                                                                                                                                                                                                                                      up Object Hovered button color.
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2973

                                                                                                                                                                                                                                                                                                                                      setLabelColors(normal, down, up)

                                                                                                                                                                                                                                                                                                                                      Sets the label colors for the different button states.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      normal Object Neutral button color.
                                                                                                                                                                                                                                                                                                                                      down Object Press button color.
                                                                                                                                                                                                                                                                                                                                      up Object Hovered button color.
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 627

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                      transform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                      unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                      Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                      updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                      Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      TextButton

                                                                                                                                                                                                                                                                                                                                      A button with a label.

                                                                                                                                                                                                                                                                                                                                      new TextButton(label, func)

                                                                                                                                                                                                                                                                                                                                      Creates a new TextButton.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      label string The label to be displayed on the button.
                                                                                                                                                                                                                                                                                                                                      func function The function to be called when the button is pressed.
                                                                                                                                                                                                                                                                                                                                      Properties:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      label TextBox A TextBox used as the button's label.
                                                                                                                                                                                                                                                                                                                                      lableColor string The text color of the label in its initial state.
                                                                                                                                                                                                                                                                                                                                      labelUpColor string The text color of the label when the mouse is hovering over it.
                                                                                                                                                                                                                                                                                                                                      labelDownColor string The text color of the label when the button is pressed.
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 601

                                                                                                                                                                                                                                                                                                                                      Extends

                                                                                                                                                                                                                                                                                                                                      Methods

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1568

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1516

                                                                                                                                                                                                                                                                                                                                      addAnimation(name, first, length)

                                                                                                                                                                                                                                                                                                                                      Adds a new animation that is a range of frames in the sprite's spritesheet.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                      first number The first frame of the animation.
                                                                                                                                                                                                                                                                                                                                      length number The length of the animation
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 327

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1587

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1535

                                                                                                                                                                                                                                                                                                                                      addAnimations(names, lengths)

                                                                                                                                                                                                                                                                                                                                      Automatically associates frames with animations
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      names Array<string> An array of the names of the animations.
                                                                                                                                                                                                                                                                                                                                      lengths Array<number> An array of the lengths of each animation.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 346

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1432

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1383

                                                                                                                                                                                                                                                                                                                                      addChild(child)

                                                                                                                                                                                                                                                                                                                                      Adds the given sprite as a child of this one.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      child Sprite The sprite to make a child.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 191

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1601

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1549

                                                                                                                                                                                                                                                                                                                                      animate(delta)

                                                                                                                                                                                                                                                                                                                                      Increments the sprite's frame according to the specified frameRate
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 360

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2706

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2599

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 175

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2706

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2599

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 175

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2706

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2599

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 175

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2706

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2599

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 175

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2706

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2599

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 175

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2706

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2599

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 175

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2706

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2599

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 175

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2706

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2599

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 175

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2706

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2599

                                                                                                                                                                                                                                                                                                                                      blur()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as blurred.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 175

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
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                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1496

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1444

                                                                                                                                                                                                                                                                                                                                      drawChildren(ctx)

                                                                                                                                                                                                                                                                                                                                      Calls transform, draw, and unTransform on the sprites children.
                                                                                                                                                                                                                                                                                                                                      Parameters:
                                                                                                                                                                                                                                                                                                                                      Name Type Description
                                                                                                                                                                                                                                                                                                                                      ctx Object
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 255

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2698

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2591

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 167

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2698

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2591

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 167

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2698

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2591

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 167

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2698

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2591

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 167

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2698

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2591

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 167

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2698

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2591

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 167

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2698

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2591

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 167

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2698

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2591

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 167

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 2698

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 2591

                                                                                                                                                                                                                                                                                                                                      focus()

                                                                                                                                                                                                                                                                                                                                      Internal engine function. Sets the element as focused.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • GUI.js, line 167

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1629
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1577
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleX() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the x scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 388
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world x scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1641
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getscaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1589
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getScaleY() → {number}

                                                                                                                                                                                                                                                                                                                                      Returns the y scale relative to the sprite's parent's scale.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 400
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The world y scale.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      number

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1653
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1601
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldMatrix() → {mat4}

                                                                                                                                                                                                                                                                                                                                      Returns a transformation matrix for the sprite's transformation in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 412
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      Transformation matrix giving this sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      mat4

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1671
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1618
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      getWorldPos() → {Array}

                                                                                                                                                                                                                                                                                                                                      Returns the sprite's position in world space.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 430
                                                                                                                                                                                                                                                                                                                                      Returns:
                                                                                                                                                                                                                                                                                                                                      The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                      Type
                                                                                                                                                                                                                                                                                                                                      Array

                                                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                                                                          • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                                                                            • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                                                                              • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                                                                • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                                                                  • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                                                                    • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                                                                                          • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                                                                                            • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                                                                                              • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                                                                                • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                                                                                  • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                                                                                    • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                                                                                                          • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                                                                                                            • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                                                                                                              • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                                                                                                • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                                                                                                  • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                                                                                                    • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                                                                                                                          • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                                                                                                                            • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                                                                                                                              • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                                                                                                                • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                                                                                                                  • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                                                                                                                    • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                                                                                                                                          • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                                                                                                                                            • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                                                                                                                                              • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                                                                                                                                • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                                                                                                                                  • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                                                                                                                                    • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                                                                                                                                                          • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                                                                                                                                                            • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                                                                                                                                                              • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                  • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                    • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                          • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                            • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                              • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                          • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • brine-dev.js, line 1420

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • brine.js, line 1371

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      init()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      This function is needed to prevent sprites from sharing the same property references.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Deprecated:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Use Sprite.call(this) instead.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 179

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1684
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1629
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        localToWorld(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the world position of a local point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1651

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1751

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        remove()

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls remove on all of the sprite's children and removes itself from its parent's list of children.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 520

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1577

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1525

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeAnimation(name)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes an animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name string The name of the animation.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 336

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1443

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1394

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        removeChild(child)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Removes the given child from this sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        child Sprite The sprite to be removed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 202

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        setLabelColors(normal, down, up)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Sets the label colors for the different button states.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        normal Object Neutral button color.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        down Object Press button color.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        up Object Hovered button color.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 3092

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        setLabelColors(normal, down, up)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Sets the label colors for the different button states.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        normal Object Neutral button color.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        down Object Press button color.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        up Object Hovered button color.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 2973

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        setLabelColors(normal, down, up)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Sets the label colors for the different button states.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        normal Object Neutral button color.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        down Object Press button color.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        up Object Hovered button color.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • GUI.js, line 627

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1452

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1403

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called before drawing to apply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Drawing Context
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 211

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
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                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1517

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1465

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        unTransform(ctx)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Called after drawing to unapply the sprite's transformations.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ctx Object
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 276

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1548

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1496

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateChildren(delta)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Calls update on the sprite's children.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        delta number Time since the last update.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 307

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine-dev.js, line 1695
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • brine.js, line 1640
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        worldToLocal(x, y) → {Array}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns the given world position as a point within the sprite.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Parameters:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Name Type Description
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        x number The x coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        y number The y coordinate in world space.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inherited From:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Source:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Sprite.js, line 458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Returns:
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        The position vector as an array of length 3.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Array